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Absolver

Absolver
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"The first time Austin and I talked about Absolver, what was supposed to be a quick introduction call ended up being a discussion of almost three hours covering all aspects of Absolver, from the lore and fantasy to the minute details of gameplay. One thing I said to Austin that day was "Absolver is a combat game that's about making friends"; I think it was the first time I had said it that way, and it stuck with us, because it really encapsulated the duality of the game, where combat is not always antagonistic, but can also be a friendly dance between two sparring partners who want to teach each other new attacks and techniques.

We also discussed the fact that the music needed to feel "out of this world", and "out of time", sending players to a foreign land, with it's own magical and human rules, to be discovered progressively. All this drove the creation of the music for Absolver, as we iterated and experimented for over a year, finding the tones and colors that would define the soundtrack. It has been an amazing journey, and I am very happy with the final result. I hope you enjoy this soundtrack as much as I do!"

- Pierre Tarno
Creative Director, Sloclap


I can’t much improve on Pierre’s comments above; working on this game was a great joy and rewarding challenge. The directive was to always try and approach the Martial Arts genre with some kind of twist, and free experimentation was always encouraged. As usual, I am very grateful to my core of musicians who facilitated this mad science, in this case Tom Strahle for the many guitar and guitar-like plucky things he endlessly shredded, and Kristin Naigus for her seemingly bottomless pit of flutes, reeds and other windy noisemakers.

It’s also worth mentioning the wonderful, surprise collaboration with RZA. A true hip hop legend, most probably don’t know about his many forays into other media and genres, including both film and video game music! He’s also a huge fan and expert on Martial Arts films and so he was drawn to this game like a moth to a flame. Co-creating the finale, “Risryn, Rogue Absolver” was a wild 11th hour twist and I can’t thank him enough for his great ideas and collaborative spirit.

-Austin Wintory

25% (or more) of the income here is used to support the non-profit Education Through Music - Los Angeles (www.etmla.org).

Thank you for helping me support this extremely important organization!

Found tracks

Austin Wintory - Path of the Prospects
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Austin Wintory - Shards of an Empire
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Austin Wintory - The Guidance Bridge
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Austin Wintory - Folding
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Austin Wintory - A Harbor of Splinters
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Austin Wintory - Hands Outstretched
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Austin Wintory - The Hunting Path
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Austin Wintory - Raslan Coliseum
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Austin Wintory - The Madness of Kuretz
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Austin Wintory - Oratian Quarter
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Austin Wintory - Reflections
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Austin Wintory - Dancing on Cenotaphs
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Austin Wintory - The Tower of Adal
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Austin Wintory - Adalian Columbary
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Austin Wintory - Cargal and Kilnor, Children of Warlords
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Austin Wintory - Imperial Library
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Austin Wintory - The Bird Callers Outpost
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Austin Wintory - A Forgotten Temple
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Austin Wintory - Risryn, Rogue Absolver (co-produced with RZA)
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Austin Wintory - We Will Call on You
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